Makerspace Kits

Makerspace Kits are available for use within the library; usage must be supervised by library or teaching staff. The kits have been created for YRL member libraries to hold programming events in their library; individual items are not to be loaned to patrons for home use.

Requesting a Makerspace Kit

Makerspace Kits can be borrowed for one month by school or public libraries. There is a limit of one Makerspace Kit per library per month. Request a kit by sending us an email:

kits@yrl.ab.ca  - for public library staff

schoolq@yrl.ab.ca  - for school library staff

When you receive a Makerspace Kit:

  • Review the Detailed Content List included with each kit and ensure everything is there.

Returning a Makerspace Kit

  • Please make sure to return Makerspace Kits when they are due. Late returns result in delays for other libraries.
  • Please refer to the Detailed Content List and Packing Instructions as you repack the kit to ensure you return all the pieces.
  • Report any missing or damaged items immediately to YRL.

Available Kits:

Circuitry Kit: LittleBits, Snap Circuits, Squishy Circuits, 2 x  MaKey MaKey, Paper circuit supplies, and the following books: Electronics for Kids: play with simple circuits and experiment with electricity! and Invent to Learn: Making, Tinkering and Engineering in the Classroom

**This kit requires but is not supplied with:1 x 9V battery for the Snap Circuit, and 4 x AA batteries for Squishy Circuits. You will need to supply a laptop for the MaKey MaKeys. You may also have to make Squishy Circuit compound using household ingredients (recipes included).

Recording Kit: Keyboard, Raspberry Microphone, Headphones, Instruments, Camera, Camera accessories, Green screen, iPad, and the following books: How to Make a Movie in 10 Easy Lessons; Digital Filmmaking for Kids for Dummies; and Home Recording for Musicians for Dummies

Robotics & Coding Kit: Dot & Dash, Ollie Darkside, Sphero, Ozobot, Osmo, Osmo Coding, iPad, and the following books: Invent to Learn: Making, Tinkering and Engineering in the Classroom; Steam Kids; and Hello Ruby: Adventures in Coding

Tool Kit: Makedo, Jewellery making, Dremel rotary tool, Dremel engraver, Wood burning, Leathercraft, Soldering, Precision paper cutter, Wood carving, Knitting needles, Crochet hooks, Round loom, Safety equipment, and the following books: One Day Crochet Mastery; Leathercraft: Inspirational Projects for You and Your Home; Knitting; Complete Beginner’s Woodcarving Workbook; and DK Smithsonian Maker Lab

** This kit contains tools but no material. Therefore, if you wish to run a program with this kit, you will need to supply, or have your patrons bring in their own, material to work with.

Little Makers Kit: Gears! Gears! Gears!, Cuby, Goldie Blox, Littlecodr game, Code-A-Pillar, Brain Flakes, NEXTX magnetic construction, Marble run, Squishy Circuits, and the following books: Steam Kids, Ada Twist, Scientist; Rosie Revere, Engineer; and Iggy Peck, Architect

** This kit requires but is not supplied with: 4 x AA batteries for the Code-A-Pillar, and 4 x AA batteries for Squishy Circuits. You may also have to make Squishy Circuit compound using household ingredients.

Button Making Kit: 2.25” Button maker, The Button Guy’s Button Designs for Schools template book, and supplies for up to 150 pinback buttons.

** PLEASE advise of how many buttons are required when requesting kit. If more than 150 buttons are required, or a different type of button is desired, then the borrowing library should order in advance from People Power Press. Anticipate 7 to 12 days for delivery.

NOTE: YRL is responsible for normal wear and tear of the Makerspace Kits; however, if there is any damage or loss of kit items, the borrowing library may be invoiced by YRL for replacement costs. Items are evaluated on a case by case basis.